
Exit Protocol
Difficulty Level: Medium
60 minutes
Ages: All Ages
Number of Players: Minimum of 4 and Maximum of 9
Agents, are you ready? A CIA field office has been compromised and you have received some very time-sensitive intel.
Your team of secret agents must work together quickly, as a ticking clock threatens the success of your operation.

Bubba’s Basement Bargains
Difficulty Level: Medium
60 minutes
Ages: All Ages
Number of Players: Minimum of 2 and Maximum of 6
Rumor has it that Bubba has come across some very rare items, but I had a feeling that you already knew that.
If you’re looking for that big score, that retirement job, this is it. But, don’t get relaxed, Bubba ain’t no fool, and he’s hidden that loot really well.
Will you make it out of his pawnshop with the loot before you become a trophy on Bubba’s wall?

HaZard Pay
Difficulty Level: Very Hard
60 minutes
Ages: 8+
Number of Players: Minimum of 4 and Maximum of 8
A deadly virus has been released and is turning the human race into flesh-eating zombies!
Rumor has it that a team of scientists holed up in an abandoned mental hospital had created a cure for the virus before they were overrun by a horde of zombies.
Your team has been recruited by The Commander, part of a mercenary military group, to find a way into the mental hospital and bring him the formula for the cure.
He will be your eyes and ears assisting you with your mission, but be warned, The Commander enjoys a life of luxury inside his fortified military installation, and he has a golf tee time in an hour that he doesn’t want to miss.
You only have 60 minutes to complete your mission, or you will face the wrath of The Commander, but if you are successful, you will be granted safe haven in the military installation. Are you ready to earn your HaZard Pay?
PLEASE NOTE: This room contains loud sounds, darkness, scare and strobe effects, and is rated PG-13 for blood, gore and rude humor. Not recommended for children under the age of 13, or those that are easily frightened.

Smoke & Mirrors
Difficulty Level: Hard
60 minutes
Ages: 10+
Number of Players: Minimum of 2 and Maximum of 6
A group of local magicians has recently purchased an abandoned theater where Harry Houdini performed in the 1920s, with the plan to reopen it as a Houdini museum.
They believe the dressing room is being haunted by his spirit! Renovations have started and the contractors have reported flickering lights, strange noises and objects moving by themselves.
Your team of paranormal investigators has been hired by the owners to look into the reports of ghostly activity and attempt to put Houdini’s spirit to rest.
A group of investors is coming to tour the theater in one hour. If they find out it’s haunted, they will back out of the deal and the theater will end up being demolished!
Does your team have what it takes to get the job done before time runs out?
PLEASE NOTE: This room has a spooky atmosphere with low lighting, darkness and references to the supernatural, including spirits, Ouija boards and tarot cards.
Some areas of the room are not handicap accessible and may be challenging for those with mobility issues.